/****************************************************************************

Force Engine v0.5

Creado: 28/03/08
Clase: Shape.cpp
Hecho by: German Battiston AKA Melkor

****************************************************************************/

//---------------------------------------------------------------------------
#include "Shape.h"
//---------------------------------------------------------------------------
Shape::Shape()
:
Entity2D(),
m_pkVertices(NULL),
m_iCantVertices(0)
{
	
}
//---------------------------------------------------------------------------
void Shape::Draw(Graphics & rkGraphics) const
{
	Entity2D::Draw(rkGraphics);
	rkGraphics.UnbindTexture();
}
//---------------------------------------------------------------------------
Shape::~Shape()
{
	/***/
}
//---------------------------------------------------------------------------